ARTICLES

Wes Mantooth

Wed, 03/14/2018 - 19:15

Wes Mantooth is a game development framework. It's a hobby and a tool for learning to optimize vanilla Javascript. It's not intended for production use and I probably will never actually build a game with it. If I intended to build a web-based game I would likely use Unity. 

Santa Rosa Plateau - Sylvan Meadows Trail Head

Sun, 01/07/2018 - 15:21

This is, in my opinion, the best trail in the Temecula Valley Area. It's not my favorite trail but, recently it's the one I ride nearly every day. 

Located on the Santa Rosa Plateau near Wildomar this trail is long and spans a wide variety of terrain. It has parts that are challenging and parts that are just fun.  

(especially for a beginner)

Newton's Cannon

Wed, 10/17/2018 - 18:57

Newton's cannonball was a thought experiment Isaac Newton used to hypothesize that the force of gravity was universal...

https://en.wikipedia.org/wiki/Newton%27s_cannonball

The cannon fires a ball that falls to earth. The cannon adds some power to the next shot and the cannonball goes a bit farther. Eventually the ball flies with enough velocity to break the planets gravity and falls into orbit. The ball literally falls around the planet indefinitely.

SVG Preloader with Javascript

Sun, 03/18/2018 - 13:31

I am currently working on a CRM that will be including a feature to display statistics on a large screen.
A feature I proposed was a nice animated timer to display when each module would update.

This timer should be dynamic and should have the ability to have easy set parameters; update time, color, etc...

So anyways, this is what I came up with: SVG-Preloader GitHub Repo.

Basic usage is quite simple:

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Whoa - Accidental Fractal

Thu, 03/01/2018 - 19:57

I was attempting to add a cracked windshield to the player tank in my Battlezone remake built in Javascript. I wanted to built the crack procedurally and it's "working". But it's not very believable as a cracked windshield just yet. I was able to add a pretty cool effect that shakes the screen but, the cracked windshield currently either resembles fractured rock or in many cases modern art. 

Experimenting with Inkscape

Sun, 02/25/2018 - 16:18

Open source programs can be very good or ... not so good. But it's free. So there's not much point in complaining.

This one so far is quite good. I read complaints that Inkscape can be slow and I imagine with larger projects this may be true but, so far. It seems to work quite well. The interface is easy to understand and the program seems to work well.

In just about an hour of tutorials I was able to reproduce this old image I drew in Flash some 10 years ago using Inkscape.

The new image is an SVG so, that's cool.

 

Homepage Animation Block For Drupal 8

Wed, 02/21/2018 - 12:18

Many websites have an animation of some kind running on the homepage. My website is no exception however, I like to experiment with different animations and such and I am sure I will want to regularly swap them out. I could simply dump in a new file whenever I want to make a change but, I like to design things that are a little more elegant. Something that might be used by other people in the real world. So, I built this simple module.

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Some 3D Models from Early to Mid-2000's Built in Anim8or

Sun, 02/18/2018 - 23:24
Jeremy Heminger in Space Suit Modeled in Anim8or

For several years in the early to mid-2000's I was very interested in 3D modelling. I generally used a free program called Anim8or however I did eventually move on to Blender...I still tend to use Anim8or because it's just really simple.

The disappointing thing about these images is that they are all low-resolution. I lost a ton of working files from this era.

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