Javascript

Classic Battlezone in Javascript

Sun, 01/21/2018 - 12:12

Coming Soon. Be sure and check back for details.

I was playing the Atari Classic Battlezone on Mame last night and got inspired. This would be a fun game to make. I built a version of Battlezone in Flash back in like 2002 or 3-ish. But it didn't use actual 3D. It wasn't even the psuedo-3D used in Doom or Castlevania. I faked the position by simply having the enemy tanks move left and right in relation to the player and the distance was a fake z-position.Being Flash the tanks and other aspects of the game were vector and it looked great... It didn't play that great.

Find The Length of a Coastline - Programming - Part 3

Sun, 12/17/2017 - 07:56

About a week ago I wrote an article where I hypothesized that I could find the length of a coast-line using an algorithm based on a map or satellite image.

This is part 3 of the programming part of that series.

The task here was to find individual sections of the image that represent islands or land-masses. This way I can target a specific land-mass to be measured and discard the rest. (Ireland, France, The Isle of Mann,...etc). 

Spirographs

Sun, 12/10/2017 - 15:55

Inspired by this video I decided to make a good ole' spriograph program. It's true that I was playing around with these types of programs when I was like, 15...well to be fair I guess I started playing around with recursive for loops and writing vectors when I was like ... "8". But, I really didn't have a real understanding on what I was doing until my teen years after taking my first programming classes in junior high. Mr. Jones...Big guy.

Tags

Doom Style Simple 3D in Javascript

Tue, 09/12/2017 - 17:04

A LOOOooong time ago...well 2001-2002'ish (I think). I was playing around a lot with Game Maker by Mark Overmars. There was developer named Brent who went by the handle Freegadgets who made a 3D engine Gadget 3D. It was really quite impressive. He started off by simply remaking a simple version of Doom. Over time he expanded it and eventually it used actual 3D polygons. It was loads of fun to build games with it and very easy. It was also a great learning tool. (As with MANY of my old projects I lost most of the games and models I built during this period).

Subscribe to Javascript